Hey so writing on this thing is a thing I still do like once or twice a year… apparently when a show or movie is coming up. Gotta justify that domain name and hosting cost just a little, right?
We held auditions back on April 23rd for the summer production for Southern Hills Community Theatre’s 7th season, SideQuests: The Un-Adventures of Blink.
I first started brainstorming the story for SideQuests in late 2014, well before I had written The Christmas Heist, just shortly after the very first outline of Never Been to Graceland, and even before we’d finished filming Jamie Klotz’s Diary 2.
The concept was literally as simple as this: what would a story look like where you followed a background character? This at its core isn’t a new idea: one need look no further than Rosencrantz and Guildenstern as an example of this premise at play. Certainly there’s no shortage of minor characters and reluctant heroes developing into something more significant or commenting on the absurdity of the larger story.
But what if you took that a step further? What if there was a character who wasn’t only a character of no importance, but actively pursued that as the status quo. Dropped into a fantasy backdrop, I thought a series a short films filmed in summer 2015 would make a great way to try this concept out.
Even as early as March 2015, I had several characters outlined: Blink of Springshire, Princess Rana, Sir Billiam, and Lord Phil (later Lord Poe). The initial plan was to film 4 different shorts, each representing a different style of video game side quest and commenting on it. There would be an overarching plot that would play out as well in the background – the larger story of political intrigue in this fantasy kingdom, with the idea that the “real story” was merely peripheral to whatever Blink was doing.
- -There was a Fetch quest, where Blink would seek out a magic lamp for a wizard and would in turn receive several potions from the wizard
- -A Delivery/Trade quest, which spoofed the Legend of Zelda-esque item trading and would have Blink running from town to town progressively getting more frustrated at how many errands need running;
- -A Random Encounter quest, which played with the idea of procedurally generated game missions, with Blink and Rana encountering NPCs that spoke in looped dialogue and fractured sentences meant to serve up random quests, as well as copy-pasted enemies and NPCs, with Rana, an “important” character finding this extremely bizarre and Blink, a nobody, not finding anything odd at all;
- -And an Escort quest, which would essentially be the culmination of Rana accompanying Blink throughout the 4 episodes and it being revealed she was in fact a princess the whole time, thereby upending Blink’s entire mode of thinking
By the end of March 2015, I had gone as far as writing a partial script for the Escort quest – from Blink getting the potions from the wizard to him first seeing Rana, to him serving up the potions to Sir Billiam and his “fellowship” of traveling adventurers. By the time I finished with the 11-page script, I realized that I had barely touched on the actual Side Quest itself and had instead cracked something more interesting and substantial than just some quirky video game references.
Having stopped writing the shorts in pursuit of a longer, larger story that tied better into the material I’d written, I called off the planned filming as I was wrapping up post-production on the first cut of Jamie Klotz’s Diary 2. Then The Christmas Heist began ramping up in mid-to-late 2015 and I put SideQuests on the back burner, although I think I may have mentioned it offhand to the cast at the time.
After Heist, my headspace was pretty different from when I’d started writing Graceland, so I pretty much scrapped everything and started over on Graceland‘s script. In mid-2016, to distract myself as Graceland was coming closer and closer to reality, I had continued developing the world of SideQuests, fleshing out the characters of the Royal Advisors, Sir Billiam’s Fellowship, the process of Princess Rana’s Appraisement (later, the Proving Ceremony) and a sweeping, overarching story. But my biggest struggle was trying to understand what made the character of Blink tick.
The initial idea of him avoiding being anyone important is not actually as simple as it seems. It’s totally at odds with everything in a writer’s bones, and to have him be internally consistent, I had to sit and think about, in every scenario, how is he going to avoid actually doing anything of importance? And as a reader, you want to root for the protagonist. Even anti-heroes and reluctant heroes have their cheerleaders. I kept getting this weird feeling that Blink was unlikable in some way.
When I finally sat down to start writing again, I tried writing it as a narrative. It was there that I wrote the first words that would define Blink and his journey right up front:
Blink is not a hero.
Don’t root for him because he will only disappoint you. …
You see, Blink took a vow to never be a hero; to never be anyone or do anything important. As far as he knows, he’s the only person to have ever taken such a vow, and it has served him well.
That was it. For Blink to work, you just had to say up front: look, this guy’s going to disappoint you. And then you have the freedom to deliver on that. I didn’t get far on SideQuests in that format, though, before Graceland beckoned.
What I did realize, though, was that although I’d been editing Jamie Klotz 2 well into 2015, I hadn’t actually directed anything on video since late 2014, when we had made The Black Owl – and that, too, wasn’t finished yet. So before I went off and made Graceland, I quickly wrote up a script using some scene ideas I’d had between Blink and Rana, got Zach and Isabel, who had been in The Christmas Heist, to play the characters, respectively, and we roped in Oliver Juhl to play the character of Gorf, a dentist’s son who’d been magically turned into a frog.
Dusting off my camera and abilities, we went out and shot the short SideQuests: Gorf in a single day, on August 14, 2016, just a mere couple
weeks before Never Been to Graceland would start filming. Graceland took over and once more SideQuests, even with all the footage on the hard drive, got set aside for the time being, and wasn’t even touched until after we’d wrapped I Sent My Grandma Into the Past, the spring 2017 show I’d written and directed for SHCT.
I started fooling around with the footage in April 2017 as a distraction from the editing of Graceland, giving it some warm Hobbiton-esque color grading but it wasn’t until November that I finally finished it, and I didn’t publish it online it until New Year’s Eve 2017, nearly a year and 4 months from when it had been filmed.
Around that same time, I’d gotten together a group of youth actors to help me do a brief read-through of some of the archival Skeeter Bite Productions scripts and material for a retrospective documentary that would eventually blossom into Skeeter Bite Scraps in 2018. We were able to record a read-through of the SideQuests “Fellowship” script.
The positive reception of this material gave me reason to believe the story was still worth pursuing, so after the 2018 SHCT season finished, I asked the board if I could develop SideQuests into a full show for the 2019 season. There would be a bit of a time crunch to write the script but I already had nearly 40 pages of scripts, scenes and story written, along with a more fleshed out outline to follow, so they gave me the go-ahead.
And that’s pretty much how I got here. The script for SideQuests isn’t quite as long as The Christmas Heist, but it’s a bit longer than I Sent My Grandma Into the Past. I think it’s got the potential to be funnier than either. I am still a little worried about the title – it might be a bit TOO video-gamey but I managed to make that an integral part of the story, and made a point to include a definition of the phrase on our promo touch cards we’ll have the cast handing out.
One of the last and most fundamental changes to the story actually came within the last month before we wrapped the spring show, Leading Ladies. For quite some time, the story had had two separate Narrator characters that would jump in and out of the story, and ultimately they were to be become the rulers of the kingdom since they had the most knowledge of any character in the story. It was funny, but it seriously lacked the heart that had been present in the earlier shows I’d written and I was stumped how to bring it home in an emotional way. I finally cut one of the Narrators, had the other quit halfway through the show, and brought in a completely new character, a young girl named Lexi, that could serve as the audience’s perspective into this crazy fantasy world. Lexi’s love of video games helped to better clarify immediately in the first scene what a “side quest” actually is, and a twist in her story that not only could tie into the relationship that builds between two of the antagonists but also help give Rana someone to relate to, finally gave SideQuests the heart it needed.
It remains to be seen how the story will play out. Certainly there will be changes to the script as we’re rehearsing. In The Christmas Heist, there were at least a couple entire (albeit short) scenes that got cut or integrated in part to other scenes, and I’m sure SideQuests will evolve as well. But I can’t wait to share the story with everyone.
Oh, and as I did on The Christmas Heist, I filmed the read through in anticipation of the moment in which the big twist is revealed… which got a nice big reaction from the cast. You can see some open and covered mouths at the shocking revelation in store for audiences when we perform this puppy in June.